Ice age 2 game boy advance walkthrough
Luckily for the film's sequel, the Nintendo DS design steps away from being badly ordinary. Unluckily, the more original design is insanely flawed and frustratingly repetitive, forcing players to constantly replay levels over and over in order to complete them and move on. Just not much better. As of this writing the film still has about two weeks to go before it officially hits theaters, sliding onto the screen three years since the original film. We'll leave commentary and criticisms on the actual movie out of this since, well, we haven't seen it.
But at least the game promises to follow the film's plot with the three main characters Manny the mammoth, Sid the sloth and Diego the sabretooth out to rescue animals trapped by the great meltdown of the ice age's end.
The Nintendo DS version is a completely original SKU, meaning though its situations may be similar to the console and handheld games, the design is completely separate from the Xbox, GameCube, PlayStation 2, and Game Boy Advance versions released at the same time. This is good news, especially to those who may remember last year's saturation of GBA-Plus development where teams would double up handheld development with one title spanning across both Nintendo portables. Not so with Ice Age 2 - this game is ground-up design on the dual screen platform.
But just because it's exclusively developed on the Nintendo DS doesn't mean anything for its quality control. So, while yes there's solid 3D engine, dual screen gameplay, touch screen minigames at work, the issue with Ice Age 2 boils down to poor design planning. The problem is, the primary level design is structured so poorly that it actually requires players to romp through them multiple times. Each level is a collect-a-thon through huge levels that challenges players to find the ONE collectible that will allow them to open up the next level.
If you don't find that item before time's up, the level ends, the game records the high score and throws you back into the level to do it again. Everything's on a clock with time that's replenished by scooping up snowflakes, so there's plenty of opportunity to keep the clock alive.
Characters 4. Items 5. Walkthrough 6. Extras 7. FAQ 8. Collect the chestnuts, kill the flying bird, go down, kill the lion, go to the next screen. Jump over the spiked orange rock, you can kill the sloth for two chestnuts jump over the orange rocks, go down then up, to the next screen. Jump over the orange rock, kill the bird, collect the chestnuts, jump over the rokc, kill the bird, jump over again, collect the glowing chestnut, and shoot it at the rhino, jump over the rocks, jump onto the rhino to be able to get up, go down to the next screen.
Collect the chestnuts, kill the bird, and go up, slide down whist killing the birds, then jump over the rocks to the next screen. Kill the tiger, jump into the stench to fly over the rocks, kill the birds, gfly over the rocks to the next screen. Collect the chestnuts, then go up and jump on the birds, jump over the rock, fall down, jump, smash the rock walls.
Jump over the rocks, go up, kill the birds, get the glowing chestnut, go back, shoot the chestnut at the rhino, jump over the gap.
Go right, climb the platforms up whist killing the birds, fly over the gap. Jump the platform, kill the birds, jump onto the platforms, go right. Smash the rocks, jump onto the platform, fly accross onto the ground, fly again to the land, climb up, jump the bees, go right. Fall down, , get onto the platform, kill the bird, get on the platform, go right, smash the rock wall, get on the platform, kill the bird, go right.
Dodge the bees, climb up, go right. Slide down, jump at about half way to land on the bird, get on the ground, climb up, fly over the water.
Climb up by dodging the bees and jumping on the birds. Fall down, climb up, get on the platform, go accross, jump the rock. Go right, jump the rock, get up the platforms, jump the bes, go left, fly over the gaps to get the glowing chestnut, go back, then smash the rock wall, get on the platforms, shoot the rhino, jump over the gap. Jump the birds, slide down, jump the bird, jump the birds. Each character can be used to interact with the world in a different way, and strategy and cooperation will have to be used to reach the destination for each level.
While the trio of animals each have necessary strengths, they also have weaknesses that players will have to work around. Sid, for instance, can't enter dangerous terrain such as lava, but instead has the ability to swim in water, walk across slippery areas with ease and can operate switches for other characters. At the same time, Manny has no problem moving over dangerous terrain, but is too heavy for some areas of a given level.
He can also float in the water, but is terrible on ice. In addition, the characters can interact with each other to solve puzzles. Manny can launch Sid across gaps, both Sid and Diego can use Manny as a platform in water as Diego can't swim , and Diego can jump across gaps to open alternate routes for his friends. While the system is balanced, it simply isn't very fun. The bulk of gameplay is spent walking the characters from place to place, often leaving one behind that will require backtracking.
It's as if they took an action-adventure game and removed all the action. We understand that the focus is on puzzle gameplay, but without any enemy interaction or true rating system the game's puzzles seem uneventful and repetitive.
In fact, Ice Age's control is a bit unpolished as well, as characters often get held up on the edge of collisions or have to use trial and error to determine where an action can be used. No on-screen prompt is used to show players that their characters are standing in the desired spot, so simple tasks such as jumping gaps and climbing walls can be frustrating at times.
In the end, however, it isn't the flawed execution that really brings the appeal down. The design works, it just doesn't bring any compelling gameplay that would drive players to continue. Aside from the flawed gameplay, Ice Age offers a total mixed bag when it comes to presentation. On one hand, the main animation for the puzzle-adventure portion is pretty smooth. Screenshot depicting Scrat fighting off a number of boars. In this game, Scrat who is the main character is caught up in the events of the movie and is trying to pursue acorns while interacting with some characters who are voiced by the original actors who portrayed them in the movie , [1] some of whom help him in his quest.
The game starts off by showing the icy areas where it began in the film and moving onto the woods, as well as exploring regions in the games such as the bowels of Maelstrom and swampy lands. In the game, Scrat occasionally allies himself with some of the main characters, and the player sometimes can play as either Sid , Diego , or Manny.
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