Game sangokushi - eiketsu den


















Player Support. Community Hub. The game progresses around the battle map. Players fulfill the victory conditions of each battle as they go from battlefield to battlefield to advance the story.

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Add to Cart. Bundle info. Add to Account. View Community Hub. Here we will revive popular previously released titles. In this eighth round of releases, we offer "Sangokushi Eiketsuden," which was released in All rights reserved.

See all. Customer reviews. Overall Reviews:. Recent Reviews:. Review Type. All 42 Positive 34 Negative 8. All 42 Steam Purchasers 41 Other 1. All Languages 42 Your Languages 7 Customize. Date Range. To view reviews within a date range, please click and drag a selection on a graph above or click on a specific bar. Show graph. Battles come with a set of objectives for either the victory or defeat of the player. The field is seen from a bird's eye view and is separated into a square grid.

Characters are represented as miniature sprites on the battlefield based on their character class. Like other games of this nature, a single character is limited to occupying one square on the field and each army may take one action per turn phase. Skills and other class techniques can be demonstrated in battle here, each having their pros and cons. Ideally, the player should use different classes to make the best of their army's strength.

The Three Kingdoms games allow the option to initiate duels with enemy officers, which may lead to an "instant kill" for the winning party. If an officer seems sympathetic to the main hero's cause, they might be a candidate for the main hero's party. Conversations with these characters should be approached with someone who concerns them, which is usually indicated at the time of their entrance. These optional generals may vary from officers who died in the battle taking place or generals who never joined the hero historically.

To spark negotiations, the preferred general of the ally army should wait to the square adjacent to the general they wish to join. Not all potential allies are recruited in this manner; some may need special missions or unique methods to recruit.

What would usually account for "life points" for each character is actually the number of troops they have to accompany them. A general left without troops flees from the field; if this happens to the main hero or another person labeled for a victory objective, then the game will automatically end. Being defeated in battle doesn't always mark the permanent death of an ally character, but they will lose out on the chance to earn experience.

What appears as magics in other role playing games is represented by standardized sets of "strategies" skills that varies with each class. Unique to the series, the effect of strategies not only varies on the character but is also affected by weather that changes in each turn in battle and the type of terrain the target unit is located on. Most titles in the series allow alternate endings based on the player's choices. The sole exception to this trait is the third title.

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